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Glossary A - B - C - D - E
- analog
An analog signal
is any continuously variable signal; it differs from a digital signal
in that small fluctuations in the signal are meaningful.
- application
Level: Occurrence
An application is an occurrence-level entity (an OccurredProduct)
referring to a well-defined software product, often of a rather complex
nature. An application usually contains one or more software components.
See also: occurred product, software, application software
An application
(short: app) is a computer program, or collection of programs, designed
to provide some functionality to the end user. Typical commercial
examples of such programs are word processors, spreadsheets, accounting
programs and media players.
Multiple applications bundled together are sometimes referred to as
an application suite. The category of applications should be distinguished
from the category of system software, which is software concerned
with managing or utilizing aspects of the computer system itself such
as operating systems, device drivers, and compilers.
See also: system software
- application software
Level: Component
A well-defined software component with specific functionalities not
related to the computer system itself; should be distinguished from
system software.
Includes: plug-in, database software, browser
See also: system software, software, application
- artistic research and development (aRt&D)
Research and
development that involves interdisciplinary and multidisciplinary
collaboration and the merging of artistic concepts and technology,
involving artists as "creative researchers".
- authenticity
A term with
various meanings, depending on the field where it is used (philosophy
and ethics, computer security, information science). In the context
of preservation or capturing, authenticity refers to the truthfulness
of a work's origins and attributions.
- authorship
The act of (co-)creating
and/or initiating a work (may be a written work, but also an idea,
theory or any visual or artistic product).
- bandwidth
-
Capacity to
carry information. It can apply to telephone or network wiring as
well as system buses, radio frequency signals and monitors. Bandwidth
is most accurately measured in cycles per second or hertz (Hz), also
as bits or bytes per second.
- block diagram
A diagram showing
the operation, interrelationships and interdependencies of the components
of a system (often an electronic system, but also people, groups or
other physical or abstract entities). Boxes, blocks or other geometrical
elements represent the components; connecting lines between the blocks
represent interfaces. Less structured than a flow chart.
- browser
Level: Component
Application software used to locate and display Web pages. The most
widely used browser display Web pages in a graphical manner and support
various forms of multimedia, sometimes with the help of plug-ins.
See also: application software, plug-in
- capturing
-
In the context
of Capturing Unstable Media: the process of registering and safeguarding
the record of essential aspects of an activity.
- central processing unit (CPU)
Level: Component
The part of a computer that interprets and executes instructions contained
in the software and controls all the other parts of the computer.
A family of CPU designs is often referred to as CPU architecture.
Well-known CPU architectures include Intel's x86 architecture, Motorola's
68000 architecture, Sun Microsystems's SPARC architecture, the AIM
Alliance's PowerPC architecture.
Today, most desktop computers have 32-bit processors; 64-bit processors
are being phased in. Smaller devices (mobile phones, PDAs, video game
devices) may have 16-bit or 8-bit processors.
See also: computing device
- choreography
Level: Component
Choreography is the design, often visualized in a script or score,
for a performance, usually involving dancers.
A choreography
is also the result of this design, i.e. the score itself or the detailed
description of the performance. Various notation mechanisms –
textual or visual – exist for this purpose.
Choreography
is also the act of creating this script or score.
- circuit
A circuit (electrical
or electronical) is a closed path which can be followed by an electric
current or a configuration of electrically or electromagnetically
connected components or devices.
See also: circuit diagram, circuit scheme
- circuit diagram
A diagram showing
the interconnections in a circuit.
See also: circuit
- circuit scheme
A structural
diagram showing a configuration of electrically or electromagnetically
connected components or devices
See also: circuit
- class
(Ontology terminology)
An abstract representation of a concept in a domain as a collection
of related classes. For example, a medical model might have protocol,
guidelines, and patient data as classes.
- client
Metadata for
entity: configuration
A client is a system that accesses a (remote) service on another computer
by some kind of network. The term originated from devices that were
not capable of running their own stand-alone programs, but could interact
with remote computers via some network. These dumb terminals were
clients of the time-sharing mainframe computer. The client-server
is still used today on the Internet, where a user may connect to a
service operating on a remote system.
See also: server, client-server, configuration
- client-server
Metadata for
entity: configuration
A client-server computer network application is one in which a client,
thin client or fat client, which instantiates the user interface of
the application, connects with an application server or database system.
When a client connects directly to a database system, or to a monolithic
application server, the architecture of the application is a 2-tier
architecture.
In recent years, it is more common for a thin client which does not
incorporate business logic, but only user interface elements to connect
to an application server that implements the business logic, and which
transitively (i.e. in turn) communicates with a database server, which
stores the raw data used by the application.
Such an architecture is called a 3-tier architecture, which is a special
case of n-tier architecture.
In general, n-tier architectures may employ a number of distinct services,
including transitive relations between application servers implementing
different functions of business logic, each of which may or may not
employ a distinct or shared database system.
See also: client, server, configuration
- collaboration diagram
A diagram that
describes how components in a system will interact with each other.
- component
-
Level: top-level
entity
A component is a well-defined, distinct and strategic part or aspect
of an occurrence but is not considered an autonomous work or activity
in itself. It is usually restricted in time and space.
Includes: digital component, physical component, conceptual component,
content component, technical component.
- computer
Level: Component
A computer is a programmable electronic machine or device used to
perform high-speed mathematical or logical operations and to process
information according to a well-defined procedure.
See also: computer hardware
- computer hardware
Level: Component
Computer hardware is hardware with electronic parts, used for computing
purposes.
Includes: computer, computing device, peripheral
See also: hardware
- computer-mediated communication
The activity
of communicating with other individuals or groups, using digitized
information transmitted trough telephone and other telecommunication
links, such as cable, and satellite.
- computing device
Level: Component
Any machine or component that attaches to, or can be integrated in,
a computer in a functional way.
See also: computer hardware
Includes: CPU, storage device, input/output device, handheld device
- conceptual model
A model that
defines the types of entities or objects that are of interest in a
system or domain, and the relationships between them.
- configuration
Level: Component
A specific grouping of components – mainly hardware and software
set up for a specific goal. A configuration usually includes a specific
systems design, operating system, network setup and has a client and/or
server function, and is designed to accommodate an application (occurrence).
Can be a part of a systems design.
See also: application, hardware, network, user interface, systems
design, configuration instructions
- configuration instructions
Instructions
for setting up a specific configuration. Or: installation manual that
describes the procedure to start up a specific software application.
See also: configuration
- conservation
The treatment,
preventive care, and research directed toward the long-term safekeeping
of cultural and natural heritage.
- CPU
See: central
processing unit
- database
A database is
an information set with a regular structure that allows automated
searches and updates.
- database design
Level: Component
The conceptual structure and system layout of a database.
Also used for
the act of developing and creating the structure and layout of a database.
- database software
Level: Component
Application software that enables the creation and maintenance of
databases. Examples include MySQL, Oracle, Microsoft Access, FileMaker
Pro.
See also: database, data collection, application software
- data collection
Level: Component
A distinct collection of information; considered as a separate entity
from the database and database software in which this information
can be stored.
- demonstrator
Used for describing
the level of development of an occurrence, usually an application.
A demonstrator (or demo version) is an early stage of a product, where
it is only partially developed for showcasing and testing purposes.
A prototype is a more advanced stage of development.
See also: prototype, occurrence
Also used as
a genre of document which illustrates the "look and feel"
of a product, often a software application.
- deployment diagram
Illustrates
the physical deployment of the system into a production (or test)
environment. It shows where components will be located, on what servers,
machines or hardware. It may illustrate network links, LAN bandwidth,
etc.
- design
Level: Component
A plan-under-development for an artistic or engineered object, an
activity which requires research, modeling, iterative adjustment,
and re-design.
Also used for
the act of originating and developing such a plan.
- development
Making use of
the knowledge and understanding gained from research, directed toward
the production of useful materials, devices, systems, or methods,
including design and development of prototypes, and processes. It
excludes quality control, routine product testing, and production.
See also: research, research and development
- diagram
A plan, sketch,
drawing, or outline designed to demonstrate or explain how something
works or to clarify the relationship between the parts of a whole.
- dissemination
Metadata for
entity: Occurrence
Refers to the process of publishing or revealing the results of a
research and development process to a wider audience.
- document
Level: top-level
entity
A well-defined piece of information about an object or activity, mostly
existing in physical or/and digital form.
- documentation
Material that
clarifies, gives instructions or provides evidence of an activity,
object or actor. Also refers to the creation or acquisition of such
material.
- Dublin Core
A 15-element
metadata element set, intended to facilitate discovery of electronic
resources, designed for simplicity and extensibility.
See also: Open Archives Initiative
- electrical appliance
Level: Component
An electrical appliance is a piece of hardware which is powered, but
has no electronic parts and/or is not used for computing purposes.
See also: hardware
Appliances are
electrical/mechanical tools that accomplish some function.
- emulation
Proposes a layer
of software that emulates a given hardware platform, and serves as
the foundation on which to run the original software, the application
used to create it and its operating system, thus giving a working
solution for highest fidelity in reproducing the original state of
unstable media art.
Capturing Unstable Media is a research project
by V2_Organisation, generously supported
by Mondriaan
Foundation (NL) and Daniel
Langlois Foundation (CA).
capturing@v2.nl
30.03.2004
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Legenda
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General concept |
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An entity in the Capturing Unstable Media Conceptual Model (CMCM) |
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Metadata for a CMCM entity |
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Documentation genre |
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Authorship-related concept |
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Interaction-related concept |
Definitions in this glossary were inspired by information from the following
sources:
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